ONLINE GAME SERVER DEVELOPMENT PRINCIPLES

Artūrs Līcītis, Pēteris Grabusts

Abstract


The author in this work provides insight into developing the online game using Unity game engine. Themes which are discussed are game server types and client communication with them.

Keywords


game development; game server types; online game server; unity game engine

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References


Build once deploy anywhere: https://unity3d.com/unity/multiplatform

Get Unity: https://unity3d.com/get-unity

Top 5 3D Game Engines for Indie Game Developers: http://www.useoftechnology.com/top-5-3d-game-engines-indie-game-developers/

Legacy Network Reference Guide: http://docs.unity3d.com/Manual/NetworkReferenceGuide.html

High Level Networking Concepts (Legacy): http://docs.unity3d.com/Manual/net-HighLevelOverview.html




DOI: http://dx.doi.org/10.17770/het2016.20.3545

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